<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>C# | Md Abu Sayed</title><link>https://sayedcseku.github.io/tags/c%23/</link><atom:link href="https://sayedcseku.github.io/tags/c%23/index.xml" rel="self" type="application/rss+xml"/><description>C#</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Wed, 01 Jun 2022 00:00:00 +0000</lastBuildDate><image><url>https://sayedcseku.github.io/media/icon_hu_982c5d63a71b2961.png</url><title>C#</title><link>https://sayedcseku.github.io/tags/c%23/</link></image><item><title>NavySim: Multi-Vessel Simulation Engine</title><link>https://sayedcseku.github.io/project/navysim/</link><pubDate>Wed, 01 Jun 2022 00:00:00 +0000</pubDate><guid>https://sayedcseku.github.io/project/navysim/</guid><description>&lt;p>&lt;strong>NavySim&lt;/strong> is a Unity-based multi-vessel simulation and analysis engine developed for advanced naval research. It enables the creation of complex, physics-consistent maritime scenarios where multiple vessels interact in realistic environments.&lt;/p>
&lt;h2 id="key-features">Key Features&lt;/h2>
&lt;ul>
&lt;li>
&lt;p>&lt;strong>Scenario Generation Pipeline&lt;/strong>: Built a scenario-generation pipeline enabling physics-consistent multi-agent maritime interactions with configurable vessel dynamics, sensing ranges, and defensive coverage areas.&lt;/p>
&lt;/li>
&lt;li>
&lt;p>&lt;strong>Threat &amp;amp; Vulnerability Heatmaps&lt;/strong>: Integrated real-time CPA/TCPA-based action heatmaps and vulnerability heatmaps (sensor/weapon coverage) via custom Unity shaders. These fuse into a unified threat heatmap for situational awareness.&lt;/p>
&lt;/li>
&lt;li>
&lt;p>&lt;strong>ML Integration&lt;/strong>: Wired HMM/LSTM intent recognition models through a TCP pipeline, enabling real-time prediction of vessel intent and threat-aware decision support directly within the simulation.&lt;/p>
&lt;/li>
&lt;li>
&lt;p>&lt;strong>Deployment-Ready&lt;/strong>: Designed for on-water deployment collaboration with Huntington Ingalls Industries and supports benchmarking of early intent prediction algorithms.&lt;/p>
&lt;/li>
&lt;/ul>
&lt;h2 id="related-publications">Related Publications&lt;/h2>
&lt;ul>
&lt;li>&lt;strong>NavySim: A Multi-Vessel Simulation and Analysis Engine for Naval Domains&lt;/strong> — IEEE Conference on Games (CoG) 2024&lt;/li>
&lt;li>&lt;strong>NavySim 2.0: Enhanced Multi-Vessel Simulation and Analysis Engine for Advanced Naval Research&lt;/strong> — IEEE Transactions on Games 2025 (Accepted)&lt;/li>
&lt;/ul></description></item></channel></rss>